Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

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Current File : /usr/lib64/python2.7/Demo/tkinter/matt/pong-demo-1.py
from Tkinter import *

import string


class Pong(Frame):
    def createWidgets(self):
        self.QUIT = Button(self, text='QUIT', foreground='red',
                           command=self.quit)
        self.QUIT.pack(side=LEFT, fill=BOTH)

        ## The playing field
        self.draw = Canvas(self, width="5i", height="5i")

        ## The speed control for the ball
        self.speed = Scale(self, orient=HORIZONTAL, label="ball speed",
                           from_=-100, to=100)

        self.speed.pack(side=BOTTOM, fill=X)

        # The ball
        self.ball = self.draw.create_oval("0i", "0i", "0.10i", "0.10i",
                                          fill="red")
        self.x = 0.05
        self.y = 0.05
        self.velocity_x = 0.3
        self.velocity_y = 0.5

        self.draw.pack(side=LEFT)

    def moveBall(self, *args):
        if (self.x > 5.0) or (self.x < 0.0):
            self.velocity_x = -1.0 * self.velocity_x
        if (self.y > 5.0) or (self.y < 0.0):
            self.velocity_y = -1.0 * self.velocity_y

        deltax = (self.velocity_x * self.speed.get() / 100.0)
        deltay = (self.velocity_y * self.speed.get() / 100.0)
        self.x = self.x + deltax
        self.y = self.y + deltay

        self.draw.move(self.ball,  "%ri" % deltax, "%ri" % deltay)
        self.after(10, self.moveBall)

    def __init__(self, master=None):
        Frame.__init__(self, master)
        Pack.config(self)
        self.createWidgets()
        self.after(10, self.moveBall)


game = Pong()

game.mainloop()

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