Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

403WebShell
403Webshell
Server IP : 66.29.132.124  /  Your IP : 3.23.101.75
Web Server : LiteSpeed
System : Linux business141.web-hosting.com 4.18.0-553.lve.el8.x86_64 #1 SMP Mon May 27 15:27:34 UTC 2024 x86_64
User : wavevlvu ( 1524)
PHP Version : 7.4.33
Disable Function : NONE
MySQL : OFF  |  cURL : ON  |  WGET : ON  |  Perl : ON  |  Python : ON  |  Sudo : OFF  |  Pkexec : OFF
Directory :  /lib/node_modules/npm/node_modules/tar/node_modules/minipass/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Command :


[ Back ]     

Current File : /lib/node_modules/npm/node_modules/tar/node_modules/minipass/index.js
'use strict'
const EE = require('events')
const Yallist = require('yallist')
const SD = require('string_decoder').StringDecoder

const EOF = Symbol('EOF')
const MAYBE_EMIT_END = Symbol('maybeEmitEnd')
const EMITTED_END = Symbol('emittedEnd')
const EMITTING_END = Symbol('emittingEnd')
const CLOSED = Symbol('closed')
const READ = Symbol('read')
const FLUSH = Symbol('flush')
const FLUSHCHUNK = Symbol('flushChunk')
const ENCODING = Symbol('encoding')
const DECODER = Symbol('decoder')
const FLOWING = Symbol('flowing')
const PAUSED = Symbol('paused')
const RESUME = Symbol('resume')
const BUFFERLENGTH = Symbol('bufferLength')
const BUFFERPUSH = Symbol('bufferPush')
const BUFFERSHIFT = Symbol('bufferShift')
const OBJECTMODE = Symbol('objectMode')
const DESTROYED = Symbol('destroyed')

// TODO remove when Node v8 support drops
const doIter = global._MP_NO_ITERATOR_SYMBOLS_  !== '1'
const ASYNCITERATOR = doIter && Symbol.asyncIterator
  || Symbol('asyncIterator not implemented')
const ITERATOR = doIter && Symbol.iterator
  || Symbol('iterator not implemented')

// Buffer in node 4.x < 4.5.0 doesn't have working Buffer.from
// or Buffer.alloc, and Buffer in node 10 deprecated the ctor.
// .M, this is fine .\^/M..
const B = Buffer.alloc ? Buffer
  : /* istanbul ignore next */ require('safe-buffer').Buffer

// events that mean 'the stream is over'
// these are treated specially, and re-emitted
// if they are listened for after emitting.
const isEndish = ev =>
  ev === 'end' ||
  ev === 'finish' ||
  ev === 'prefinish'

const isArrayBuffer = b => b instanceof ArrayBuffer ||
  typeof b === 'object' &&
  b.constructor &&
  b.constructor.name === 'ArrayBuffer' &&
  b.byteLength >= 0

const isArrayBufferView = b => !B.isBuffer(b) && ArrayBuffer.isView(b)

module.exports = class Minipass extends EE {
  constructor (options) {
    super()
    this[FLOWING] = false
    // whether we're explicitly paused
    this[PAUSED] = false
    this.pipes = new Yallist()
    this.buffer = new Yallist()
    this[OBJECTMODE] = options && options.objectMode || false
    if (this[OBJECTMODE])
      this[ENCODING] = null
    else
      this[ENCODING] = options && options.encoding || null
    if (this[ENCODING] === 'buffer')
      this[ENCODING] = null
    this[DECODER] = this[ENCODING] ? new SD(this[ENCODING]) : null
    this[EOF] = false
    this[EMITTED_END] = false
    this[EMITTING_END] = false
    this[CLOSED] = false
    this.writable = true
    this.readable = true
    this[BUFFERLENGTH] = 0
    this[DESTROYED] = false
  }

  get bufferLength () { return this[BUFFERLENGTH] }

  get encoding () { return this[ENCODING] }
  set encoding (enc) {
    if (this[OBJECTMODE])
      throw new Error('cannot set encoding in objectMode')

    if (this[ENCODING] && enc !== this[ENCODING] &&
        (this[DECODER] && this[DECODER].lastNeed || this[BUFFERLENGTH]))
      throw new Error('cannot change encoding')

    if (this[ENCODING] !== enc) {
      this[DECODER] = enc ? new SD(enc) : null
      if (this.buffer.length)
        this.buffer = this.buffer.map(chunk => this[DECODER].write(chunk))
    }

    this[ENCODING] = enc
  }

  setEncoding (enc) {
    this.encoding = enc
  }

  get objectMode () { return this[OBJECTMODE] }
  set objectMode (ॐ ) { this[OBJECTMODE] = this[OBJECTMODE] || !!ॐ  }

  write (chunk, encoding, cb) {
    if (this[EOF])
      throw new Error('write after end')

    if (this[DESTROYED]) {
      this.emit('error', Object.assign(
        new Error('Cannot call write after a stream was destroyed'),
        { code: 'ERR_STREAM_DESTROYED' }
      ))
      return true
    }

    if (typeof encoding === 'function')
      cb = encoding, encoding = 'utf8'

    if (!encoding)
      encoding = 'utf8'

    // convert array buffers and typed array views into buffers
    // at some point in the future, we may want to do the opposite!
    // leave strings and buffers as-is
    // anything else switches us into object mode
    if (!this[OBJECTMODE] && !B.isBuffer(chunk)) {
      if (isArrayBufferView(chunk))
        chunk = B.from(chunk.buffer, chunk.byteOffset, chunk.byteLength)
      else if (isArrayBuffer(chunk))
        chunk = B.from(chunk)
      else if (typeof chunk !== 'string')
        // use the setter so we throw if we have encoding set
        this.objectMode = true
    }

    // this ensures at this point that the chunk is a buffer or string
    // don't buffer it up or send it to the decoder
    if (!this.objectMode && !chunk.length) {
      const ret = this.flowing
      if (this[BUFFERLENGTH] !== 0)
        this.emit('readable')
      if (cb)
        cb()
      return ret
    }

    // fast-path writing strings of same encoding to a stream with
    // an empty buffer, skipping the buffer/decoder dance
    if (typeof chunk === 'string' && !this[OBJECTMODE] &&
        // unless it is a string already ready for us to use
        !(encoding === this[ENCODING] && !this[DECODER].lastNeed)) {
      chunk = B.from(chunk, encoding)
    }

    if (B.isBuffer(chunk) && this[ENCODING])
      chunk = this[DECODER].write(chunk)

    try {
      return this.flowing
        ? (this.emit('data', chunk), this.flowing)
        : (this[BUFFERPUSH](chunk), false)
    } finally {
      if (this[BUFFERLENGTH] !== 0)
        this.emit('readable')
      if (cb)
        cb()
    }
  }

  read (n) {
    if (this[DESTROYED])
      return null

    try {
      if (this[BUFFERLENGTH] === 0 || n === 0 || n > this[BUFFERLENGTH])
        return null

      if (this[OBJECTMODE])
        n = null

      if (this.buffer.length > 1 && !this[OBJECTMODE]) {
        if (this.encoding)
          this.buffer = new Yallist([
            Array.from(this.buffer).join('')
          ])
        else
          this.buffer = new Yallist([
            B.concat(Array.from(this.buffer), this[BUFFERLENGTH])
          ])
      }

      return this[READ](n || null, this.buffer.head.value)
    } finally {
      this[MAYBE_EMIT_END]()
    }
  }

  [READ] (n, chunk) {
    if (n === chunk.length || n === null)
      this[BUFFERSHIFT]()
    else {
      this.buffer.head.value = chunk.slice(n)
      chunk = chunk.slice(0, n)
      this[BUFFERLENGTH] -= n
    }

    this.emit('data', chunk)

    if (!this.buffer.length && !this[EOF])
      this.emit('drain')

    return chunk
  }

  end (chunk, encoding, cb) {
    if (typeof chunk === 'function')
      cb = chunk, chunk = null
    if (typeof encoding === 'function')
      cb = encoding, encoding = 'utf8'
    if (chunk)
      this.write(chunk, encoding)
    if (cb)
      this.once('end', cb)
    this[EOF] = true
    this.writable = false

    // if we haven't written anything, then go ahead and emit,
    // even if we're not reading.
    // we'll re-emit if a new 'end' listener is added anyway.
    // This makes MP more suitable to write-only use cases.
    if (this.flowing || !this[PAUSED])
      this[MAYBE_EMIT_END]()
    return this
  }

  // don't let the internal resume be overwritten
  [RESUME] () {
    if (this[DESTROYED])
      return

    this[PAUSED] = false
    this[FLOWING] = true
    this.emit('resume')
    if (this.buffer.length)
      this[FLUSH]()
    else if (this[EOF])
      this[MAYBE_EMIT_END]()
    else
      this.emit('drain')
  }

  resume () {
    return this[RESUME]()
  }

  pause () {
    this[FLOWING] = false
    this[PAUSED] = true
  }

  get destroyed () {
    return this[DESTROYED]
  }

  get flowing () {
    return this[FLOWING]
  }

  get paused () {
    return this[PAUSED]
  }

  [BUFFERPUSH] (chunk) {
    if (this[OBJECTMODE])
      this[BUFFERLENGTH] += 1
    else
      this[BUFFERLENGTH] += chunk.length
    return this.buffer.push(chunk)
  }

  [BUFFERSHIFT] () {
    if (this.buffer.length) {
      if (this[OBJECTMODE])
        this[BUFFERLENGTH] -= 1
      else
        this[BUFFERLENGTH] -= this.buffer.head.value.length
    }
    return this.buffer.shift()
  }

  [FLUSH] () {
    do {} while (this[FLUSHCHUNK](this[BUFFERSHIFT]()))

    if (!this.buffer.length && !this[EOF])
      this.emit('drain')
  }

  [FLUSHCHUNK] (chunk) {
    return chunk ? (this.emit('data', chunk), this.flowing) : false
  }

  pipe (dest, opts) {
    if (this[DESTROYED])
      return

    const ended = this[EMITTED_END]
    opts = opts || {}
    if (dest === process.stdout || dest === process.stderr)
      opts.end = false
    else
      opts.end = opts.end !== false

    const p = { dest: dest, opts: opts, ondrain: _ => this[RESUME]() }
    this.pipes.push(p)

    dest.on('drain', p.ondrain)
    this[RESUME]()
    // piping an ended stream ends immediately
    if (ended && p.opts.end)
      p.dest.end()
    return dest
  }

  addListener (ev, fn) {
    return this.on(ev, fn)
  }

  on (ev, fn) {
    try {
      return super.on(ev, fn)
    } finally {
      if (ev === 'data' && !this.pipes.length && !this.flowing)
        this[RESUME]()
      else if (isEndish(ev) && this[EMITTED_END]) {
        super.emit(ev)
        this.removeAllListeners(ev)
      }
    }
  }

  get emittedEnd () {
    return this[EMITTED_END]
  }

  [MAYBE_EMIT_END] () {
    if (!this[EMITTING_END] &&
        !this[EMITTED_END] &&
        !this[DESTROYED] &&
        this.buffer.length === 0 &&
        this[EOF]) {
      this[EMITTING_END] = true
      this.emit('end')
      this.emit('prefinish')
      this.emit('finish')
      if (this[CLOSED])
        this.emit('close')
      this[EMITTING_END] = false
    }
  }

  emit (ev, data) {
    // error and close are only events allowed after calling destroy()
    if (ev !== 'error' && ev !== 'close' && ev !== DESTROYED && this[DESTROYED])
      return
    else if (ev === 'data') {
      if (!data)
        return

      if (this.pipes.length)
        this.pipes.forEach(p =>
          p.dest.write(data) === false && this.pause())
    } else if (ev === 'end') {
      // only actual end gets this treatment
      if (this[EMITTED_END] === true)
        return

      this[EMITTED_END] = true
      this.readable = false

      if (this[DECODER]) {
        data = this[DECODER].end()
        if (data) {
          this.pipes.forEach(p => p.dest.write(data))
          super.emit('data', data)
        }
      }

      this.pipes.forEach(p => {
        p.dest.removeListener('drain', p.ondrain)
        if (p.opts.end)
          p.dest.end()
      })
    } else if (ev === 'close') {
      this[CLOSED] = true
      // don't emit close before 'end' and 'finish'
      if (!this[EMITTED_END] && !this[DESTROYED])
        return
    }

    // TODO: replace with a spread operator when Node v4 support drops
    const args = new Array(arguments.length)
    args[0] = ev
    args[1] = data
    if (arguments.length > 2) {
      for (let i = 2; i < arguments.length; i++) {
        args[i] = arguments[i]
      }
    }

    try {
      return super.emit.apply(this, args)
    } finally {
      if (!isEndish(ev))
        this[MAYBE_EMIT_END]()
      else
        this.removeAllListeners(ev)
    }
  }

  // const all = await stream.collect()
  collect () {
    const buf = []
    buf.dataLength = 0
    this.on('data', c => {
      buf.push(c)
      buf.dataLength += c.length
    })
    return this.promise().then(() => buf)
  }

  // const data = await stream.concat()
  concat () {
    return this[OBJECTMODE]
      ? Promise.reject(new Error('cannot concat in objectMode'))
      : this.collect().then(buf =>
          this[OBJECTMODE]
            ? Promise.reject(new Error('cannot concat in objectMode'))
            : this[ENCODING] ? buf.join('') : B.concat(buf, buf.dataLength))
  }

  // stream.promise().then(() => done, er => emitted error)
  promise () {
    return new Promise((resolve, reject) => {
      this.on(DESTROYED, () => reject(new Error('stream destroyed')))
      this.on('end', () => resolve())
      this.on('error', er => reject(er))
    })
  }

  // for await (let chunk of stream)
  [ASYNCITERATOR] () {
    const next = () => {
      const res = this.read()
      if (res !== null)
        return Promise.resolve({ done: false, value: res })

      if (this[EOF])
        return Promise.resolve({ done: true })

      let resolve = null
      let reject = null
      const onerr = er => {
        this.removeListener('data', ondata)
        this.removeListener('end', onend)
        reject(er)
      }
      const ondata = value => {
        this.removeListener('error', onerr)
        this.removeListener('end', onend)
        this.pause()
        resolve({ value: value, done: !!this[EOF] })
      }
      const onend = () => {
        this.removeListener('error', onerr)
        this.removeListener('data', ondata)
        resolve({ done: true })
      }
      const ondestroy = () => onerr(new Error('stream destroyed'))
      return new Promise((res, rej) => {
        reject = rej
        resolve = res
        this.once(DESTROYED, ondestroy)
        this.once('error', onerr)
        this.once('end', onend)
        this.once('data', ondata)
      })
    }

    return { next }
  }

  // for (let chunk of stream)
  [ITERATOR] () {
    const next = () => {
      const value = this.read()
      const done = value === null
      return { value, done }
    }
    return { next }
  }

  destroy (er) {
    if (this[DESTROYED]) {
      if (er)
        this.emit('error', er)
      else
        this.emit(DESTROYED)
      return this
    }

    this[DESTROYED] = true

    // throw away all buffered data, it's never coming out
    this.buffer = new Yallist()
    this[BUFFERLENGTH] = 0

    if (typeof this.close === 'function' && !this[CLOSED])
      this.close()

    if (er)
      this.emit('error', er)
    else // if no error to emit, still reject pending promises
      this.emit(DESTROYED)

    return this
  }

  static isStream (s) {
    return !!s && (s instanceof Minipass || s instanceof EE && (
      typeof s.pipe === 'function' || // readable
      (typeof s.write === 'function' && typeof s.end === 'function') // writable
    ))
  }
}

Youez - 2016 - github.com/yon3zu
LinuXploit