Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

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Current File : /opt/alt/ruby30/share/ruby/reline/windows.rb
require 'fiddle/import'

class Reline::Windows
  def self.encoding
    Encoding::UTF_8
  end

  def self.win?
    true
  end

  def self.win_legacy_console?
    @@legacy_console
  end

  RAW_KEYSTROKE_CONFIG = {
    [224, 72] => :ed_prev_history, # ↑
    [224, 80] => :ed_next_history, # ↓
    [224, 77] => :ed_next_char,    # →
    [224, 75] => :ed_prev_char,    # ←
    [224, 83] => :key_delete,      # Del
    [224, 71] => :ed_move_to_beg,  # Home
    [224, 79] => :ed_move_to_end,  # End
    [  0, 41] => :ed_unassigned,   # input method on/off
    [  0, 72] => :ed_prev_history, # ↑
    [  0, 80] => :ed_next_history, # ↓
    [  0, 77] => :ed_next_char,    # →
    [  0, 75] => :ed_prev_char,    # ←
    [  0, 83] => :key_delete,      # Del
    [  0, 71] => :ed_move_to_beg,  # Home
    [  0, 79] => :ed_move_to_end   # End
  }

  if defined? JRUBY_VERSION
    require 'win32api'
  else
    class Win32API
      DLL = {}
      TYPEMAP = {"0" => Fiddle::TYPE_VOID, "S" => Fiddle::TYPE_VOIDP, "I" => Fiddle::TYPE_LONG}
      POINTER_TYPE = Fiddle::SIZEOF_VOIDP == Fiddle::SIZEOF_LONG_LONG ? 'q*' : 'l!*'

      WIN32_TYPES = "VPpNnLlIi"
      DL_TYPES = "0SSI"

      def initialize(dllname, func, import, export = "0", calltype = :stdcall)
        @proto = [import].join.tr(WIN32_TYPES, DL_TYPES).sub(/^(.)0*$/, '\1')
        import = @proto.chars.map {|win_type| TYPEMAP[win_type.tr(WIN32_TYPES, DL_TYPES)]}
        export = TYPEMAP[export.tr(WIN32_TYPES, DL_TYPES)]
        calltype = Fiddle::Importer.const_get(:CALL_TYPE_TO_ABI)[calltype]

        handle = DLL[dllname] ||=
                 begin
                   Fiddle.dlopen(dllname)
                 rescue Fiddle::DLError
                   raise unless File.extname(dllname).empty?
                   Fiddle.dlopen(dllname + ".dll")
                 end

        @func = Fiddle::Function.new(handle[func], import, export, calltype)
      rescue Fiddle::DLError => e
        raise LoadError, e.message, e.backtrace
      end

      def call(*args)
        import = @proto.split("")
        args.each_with_index do |x, i|
          args[i], = [x == 0 ? nil : x].pack("p").unpack(POINTER_TYPE) if import[i] == "S"
          args[i], = [x].pack("I").unpack("i") if import[i] == "I"
        end
        ret, = @func.call(*args)
        return ret || 0
      end
    end
  end

  VK_MENU = 0x12
  VK_LMENU = 0xA4
  VK_CONTROL = 0x11
  VK_SHIFT = 0x10
  STD_INPUT_HANDLE = -10
  STD_OUTPUT_HANDLE = -11
  WINDOW_BUFFER_SIZE_EVENT = 0x04
  FILE_TYPE_PIPE = 0x0003
  FILE_NAME_INFO = 2
  @@getwch = Win32API.new('msvcrt', '_getwch', [], 'I')
  @@kbhit = Win32API.new('msvcrt', '_kbhit', [], 'I')
  @@GetKeyState = Win32API.new('user32', 'GetKeyState', ['L'], 'L')
  @@GetConsoleScreenBufferInfo = Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', ['L', 'P'], 'L')
  @@SetConsoleCursorPosition = Win32API.new('kernel32', 'SetConsoleCursorPosition', ['L', 'L'], 'L')
  @@GetStdHandle = Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
  @@FillConsoleOutputCharacter = Win32API.new('kernel32', 'FillConsoleOutputCharacter', ['L', 'L', 'L', 'L', 'P'], 'L')
  @@ScrollConsoleScreenBuffer = Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', ['L', 'P', 'P', 'L', 'P'], 'L')
  @@hConsoleHandle = @@GetStdHandle.call(STD_OUTPUT_HANDLE)
  @@hConsoleInputHandle = @@GetStdHandle.call(STD_INPUT_HANDLE)
  @@GetNumberOfConsoleInputEvents = Win32API.new('kernel32', 'GetNumberOfConsoleInputEvents', ['L', 'P'], 'L')
  @@ReadConsoleInput = Win32API.new('kernel32', 'ReadConsoleInput', ['L', 'P', 'L', 'P'], 'L')
  @@GetFileType = Win32API.new('kernel32', 'GetFileType', ['L'], 'L')
  @@GetFileInformationByHandleEx = Win32API.new('kernel32', 'GetFileInformationByHandleEx', ['L', 'I', 'P', 'L'], 'I')
  @@FillConsoleOutputAttribute = Win32API.new('kernel32', 'FillConsoleOutputAttribute', ['L', 'L', 'L', 'L', 'P'], 'L')

  @@GetConsoleMode = Win32API.new('kernel32', 'GetConsoleMode', ['L', 'P'], 'L')
  @@SetConsoleMode = Win32API.new('kernel32', 'SetConsoleMode', ['L', 'L'], 'L')
  ENABLE_VIRTUAL_TERMINAL_PROCESSING = 4

  private_class_method def self.getconsolemode
    mode = "\000\000\000\000"
    @@GetConsoleMode.call(@@hConsoleHandle, mode)
    mode.unpack1('L')
  end

  private_class_method def self.setconsolemode(mode)
    @@SetConsoleMode.call(@@hConsoleHandle, mode)
  end

  @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
  #if @@legacy_console
  #  setconsolemode(getconsolemode() | ENABLE_VIRTUAL_TERMINAL_PROCESSING)
  #  @@legacy_console = (getconsolemode() & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0)
  #end

  @@input_buf = []
  @@output_buf = []

  def self.msys_tty?(io=@@hConsoleInputHandle)
    # check if fd is a pipe
    if @@GetFileType.call(io) != FILE_TYPE_PIPE
      return false
    end

    bufsize = 1024
    p_buffer = "\0" * bufsize
    res = @@GetFileInformationByHandleEx.call(io, FILE_NAME_INFO, p_buffer, bufsize - 2)
    return false if res == 0

    # get pipe name: p_buffer layout is:
    #   struct _FILE_NAME_INFO {
    #     DWORD FileNameLength;
    #     WCHAR FileName[1];
    #   } FILE_NAME_INFO
    len = p_buffer[0, 4].unpack("L")[0]
    name = p_buffer[4, len].encode(Encoding::UTF_8, Encoding::UTF_16LE, invalid: :replace)

    # Check if this could be a MSYS2 pty pipe ('\msys-XXXX-ptyN-XX')
    # or a cygwin pty pipe ('\cygwin-XXXX-ptyN-XX')
    name =~ /(msys-|cygwin-).*-pty/ ? true : false
  end

  def self.getwch
    unless @@input_buf.empty?
      return @@input_buf.shift
    end
    while @@kbhit.call == 0
      sleep(0.001)
    end
    until @@kbhit.call == 0
      ret = @@getwch.call
      if ret == 0 or ret == 0xE0
        @@input_buf << ret
        ret = @@getwch.call
        @@input_buf << ret
        return @@input_buf.shift
      end
      begin
        bytes = ret.chr(Encoding::UTF_8).bytes
        @@input_buf.push(*bytes)
      rescue Encoding::UndefinedConversionError
        @@input_buf << ret
        @@input_buf << @@getwch.call if ret == 224
      end
    end
    @@input_buf.shift
  end

  def self.getc
    num_of_events = 0.chr * 8
    while @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) != 0 and num_of_events.unpack('L').first > 0
      input_record = 0.chr * 18
      read_event = 0.chr * 4
      if @@ReadConsoleInput.(@@hConsoleInputHandle, input_record, 1, read_event) != 0
        event = input_record[0, 2].unpack('s*').first
        if event == WINDOW_BUFFER_SIZE_EVENT
          @@winch_handler.()
        end
      end
    end
    unless @@output_buf.empty?
      return @@output_buf.shift
    end
    input = getwch
    meta = (@@GetKeyState.call(VK_LMENU) & 0x80) != 0
    control = (@@GetKeyState.call(VK_CONTROL) & 0x80) != 0
    shift = (@@GetKeyState.call(VK_SHIFT) & 0x80) != 0
    force_enter = !input.instance_of?(Array) && (control or shift) && input == 0x0D
    if force_enter
      # It's treated as Meta+Enter on Windows
      @@output_buf.push("\e".ord)
      @@output_buf.push(input)
    else
      case input
      when 0x00
        meta = false
        @@output_buf.push(input)
        input = getwch
        @@output_buf.push(*input)
      when 0xE0
        @@output_buf.push(input)
        input = getwch
        @@output_buf.push(*input)
      when 0x03
        @@output_buf.push(input)
      else
        @@output_buf.push(input)
      end
    end
    if meta
      "\e".ord
    else
      @@output_buf.shift
    end
  end

  def self.ungetc(c)
    @@output_buf.unshift(c)
  end

  def self.in_pasting?
    not self.empty_buffer?
  end

  def self.empty_buffer?
    if not @@input_buf.empty?
      false
    elsif @@kbhit.call == 0
      true
    else
      false
    end
  end

  def self.get_screen_size
    csbi = 0.chr * 22
    @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
    csbi[0, 4].unpack('SS').reverse
  end

  def self.cursor_pos
    csbi = 0.chr * 22
    @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
    x = csbi[4, 2].unpack('s*').first
    y = csbi[6, 2].unpack('s*').first
    Reline::CursorPos.new(x, y)
  end

  def self.move_cursor_column(val)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, cursor_pos.y * 65536 + val)
  end

  def self.move_cursor_up(val)
    if val > 0
      y = cursor_pos.y - val
      y = 0 if y < 0
      @@SetConsoleCursorPosition.call(@@hConsoleHandle, y * 65536 + cursor_pos.x)
    elsif val < 0
      move_cursor_down(-val)
    end
  end

  def self.move_cursor_down(val)
    if val > 0
      screen_height = get_screen_size.first
      y = cursor_pos.y + val
      y = screen_height - 1 if y > (screen_height - 1)
      @@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y + val) * 65536 + cursor_pos.x)
    elsif val < 0
      move_cursor_up(-val)
    end
  end

  def self.erase_after_cursor
    csbi = 0.chr * 24
    @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
    cursor = csbi[4, 4].unpack('L').first
    written = 0.chr * 4
    @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.last - cursor_pos.x, cursor, written)
    @@FillConsoleOutputAttribute.call(@@hConsoleHandle, 0, get_screen_size.last - cursor_pos.x, cursor, written)
  end

  def self.scroll_down(val)
    return if val.zero?
    screen_height = get_screen_size.first
    val = screen_height - 1 if val > (screen_height - 1)
    scroll_rectangle = [0, val, get_screen_size.last, get_screen_size.first].pack('s4')
    destination_origin = 0 # y * 65536 + x
    fill = [' '.ord, 0].pack('SS')
    @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
  end

  def self.clear_screen
    csbi = 0.chr * 22
    return if @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi) == 0
    buffer_width = csbi[0, 2].unpack('S').first
    attributes = csbi[8, 2].unpack('S').first
    _window_left, window_top, _window_right, window_bottom = *csbi[10,8].unpack('S*')
    fill_length = buffer_width * (window_bottom - window_top + 1)
    screen_topleft = window_top * 65536
    written = 0.chr * 4
    @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, fill_length, screen_topleft, written)
    @@FillConsoleOutputAttribute.call(@@hConsoleHandle, attributes, fill_length, screen_topleft, written)
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, screen_topleft)
  end

  def self.set_screen_size(rows, columns)
    raise NotImplementedError
  end

  def self.set_winch_handler(&handler)
    @@winch_handler = handler
  end

  def self.prep
    # do nothing
    nil
  end

  def self.deprep(otio)
    # do nothing
  end
end

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