Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

403WebShell
403Webshell
Server IP : 66.29.132.124  /  Your IP : 18.222.108.185
Web Server : LiteSpeed
System : Linux business141.web-hosting.com 4.18.0-553.lve.el8.x86_64 #1 SMP Mon May 27 15:27:34 UTC 2024 x86_64
User : wavevlvu ( 1524)
PHP Version : 7.4.33
Disable Function : NONE
MySQL : OFF  |  cURL : ON  |  WGET : ON  |  Perl : ON  |  Python : ON  |  Sudo : OFF  |  Pkexec : OFF
Directory :  /usr/lib/node_modules/npm/node_modules/worker-farm/lib/

Upload File :
current_dir [ Writeable ] document_root [ Writeable ]

 

Command :


[ Back ]     

Current File : /usr/lib/node_modules/npm/node_modules/worker-farm/lib/farm.js
'use strict'

const DEFAULT_OPTIONS = {
          workerOptions               : {}
        , maxCallsPerWorker           : Infinity
        , maxConcurrentWorkers        : (require('os').cpus() || { length: 1 }).length
        , maxConcurrentCallsPerWorker : 10
        , maxConcurrentCalls          : Infinity
        , maxCallTime                 : Infinity // exceed this and the whole worker is terminated
        , maxRetries                  : Infinity
        , forcedKillTime              : 100
        , autoStart                   : false
        , onChild                     : function() {}
      }

const fork                    = require('./fork')
    , TimeoutError            = require('errno').create('TimeoutError')
    , ProcessTerminatedError  = require('errno').create('ProcessTerminatedError')
    , MaxConcurrentCallsError = require('errno').create('MaxConcurrentCallsError')


function Farm (options, path) {
  this.options     = Object.assign({}, DEFAULT_OPTIONS, options)
  this.path        = path
  this.activeCalls = 0
}


// make a handle to pass back in the form of an external API
Farm.prototype.mkhandle = function (method) {
  return function () {
    let args = Array.prototype.slice.call(arguments)
    if (this.activeCalls + this.callQueue.length >= this.options.maxConcurrentCalls) {
      let err = new MaxConcurrentCallsError('Too many concurrent calls (active: ' + this.activeCalls + ', queued: ' + this.callQueue.length + ')')
      if (typeof args[args.length - 1] == 'function')
        return process.nextTick(args[args.length - 1].bind(null, err))
      throw err
    }
    this.addCall({
        method   : method
      , callback : args.pop()
      , args     : args
      , retries  : 0
    })
  }.bind(this)
}


// a constructor of sorts
Farm.prototype.setup = function (methods) {
  let iface
  if (!methods) { // single-function export
    iface = this.mkhandle()
  } else { // multiple functions on the export
    iface = {}
    methods.forEach(function (m) {
      iface[m] = this.mkhandle(m)
    }.bind(this))
  }

  this.searchStart    = -1
  this.childId        = -1
  this.children       = {}
  this.activeChildren = 0
  this.callQueue      = []

  if (this.options.autoStart) {
    while (this.activeChildren < this.options.maxConcurrentWorkers)
      this.startChild()
  }

  return iface
}


// when a child exits, check if there are any outstanding jobs and requeue them
Farm.prototype.onExit = function (childId) {
  // delay this to give any sends a chance to finish
  setTimeout(function () {
    let doQueue = false
    if (this.children[childId] && this.children[childId].activeCalls) {
      this.children[childId].calls.forEach(function (call, i) {
        if (!call) return
        else if (call.retries >= this.options.maxRetries) {
          this.receive({
              idx   : i
            , child : childId
            , args  : [ new ProcessTerminatedError('cancel after ' + call.retries + ' retries!') ]
          })
        } else {
          call.retries++
          this.callQueue.unshift(call)
          doQueue = true
        }
      }.bind(this))
    }
    this.stopChild(childId)
    doQueue && this.processQueue()
  }.bind(this), 10)
}


// start a new worker
Farm.prototype.startChild = function () {
  this.childId++

  let forked = fork(this.path, this.options.workerOptions)
    , id     = this.childId
    , c      = {
          send        : forked.send
        , child       : forked.child
        , calls       : []
        , activeCalls : 0
        , exitCode    : null
      }

  this.options.onChild(forked.child);

  forked.child.on('message', function(data) {
    if (data.owner !== 'farm') {
      return;
    }
    this.receive(data);
  }.bind(this))
  forked.child.once('exit', function (code) {
    c.exitCode = code
    this.onExit(id)
  }.bind(this))

  this.activeChildren++
  this.children[id] = c
}


// stop a worker, identified by id
Farm.prototype.stopChild = function (childId) {
  let child = this.children[childId]
  if (child) {
    child.send({owner: 'farm', event: 'die'})
    setTimeout(function () {
      if (child.exitCode === null)
        child.child.kill('SIGKILL')
    }, this.options.forcedKillTime).unref()
    ;delete this.children[childId]
    this.activeChildren--
  }
}


// called from a child process, the data contains information needed to
// look up the child and the original call so we can invoke the callback
Farm.prototype.receive = function (data) {
  let idx     = data.idx
    , childId = data.child
    , args    = data.args
    , child   = this.children[childId]
    , call

  if (!child) {
    return console.error(
        'Worker Farm: Received message for unknown child. '
      + 'This is likely as a result of premature child death, '
      + 'the operation will have been re-queued.'
    )
  }

  call = child.calls[idx]
  if (!call) {
    return console.error(
        'Worker Farm: Received message for unknown index for existing child. '
      + 'This should not happen!'
    )
  }

  if (this.options.maxCallTime !== Infinity)
    clearTimeout(call.timer)

  if (args[0] && args[0].$error == '$error') {
    let e = args[0]
    switch (e.type) {
      case 'TypeError': args[0] = new TypeError(e.message); break
      case 'RangeError': args[0] = new RangeError(e.message); break
      case 'EvalError': args[0] = new EvalError(e.message); break
      case 'ReferenceError': args[0] = new ReferenceError(e.message); break
      case 'SyntaxError': args[0] = new SyntaxError(e.message); break
      case 'URIError': args[0] = new URIError(e.message); break
      default: args[0] = new Error(e.message)
    }
    args[0].type = e.type
    args[0].stack = e.stack

    // Copy any custom properties to pass it on.
    Object.keys(e).forEach(function(key) {
      args[0][key] = e[key];
    });
  }

  process.nextTick(function () {
    call.callback.apply(null, args)
  })

  ;delete child.calls[idx]
  child.activeCalls--
  this.activeCalls--

  if (child.calls.length >= this.options.maxCallsPerWorker
      && !Object.keys(child.calls).length) {
    // this child has finished its run, kill it
    this.stopChild(childId)
  }

  // allow any outstanding calls to be processed
  this.processQueue()
}


Farm.prototype.childTimeout = function (childId) {
  let child = this.children[childId]
    , i

  if (!child)
    return

  for (i in child.calls) {
    this.receive({
        idx   : i
      , child : childId
      , args  : [ new TimeoutError('worker call timed out!') ]
    })
  }
  this.stopChild(childId)
}


// send a call to a worker, identified by id
Farm.prototype.send = function (childId, call) {
  let child = this.children[childId]
    , idx   = child.calls.length

  child.calls.push(call)
  child.activeCalls++
  this.activeCalls++

  child.send({
      owner  : 'farm'
    , idx    : idx
    , child  : childId
    , method : call.method
    , args   : call.args
  })

  if (this.options.maxCallTime !== Infinity) {
    call.timer =
      setTimeout(this.childTimeout.bind(this, childId), this.options.maxCallTime)
  }
}


// a list of active worker ids, in order, but the starting offset is
// shifted each time this method is called, so we work our way through
// all workers when handing out jobs
Farm.prototype.childKeys = function () {
  let cka = Object.keys(this.children)
    , cks

  if (this.searchStart >= cka.length - 1)
    this.searchStart = 0
  else
    this.searchStart++

  cks = cka.splice(0, this.searchStart)

  return cka.concat(cks)
}


// Calls are added to a queue, this processes the queue and is called
// whenever there might be a chance to send more calls to the workers.
// The various options all impact on when we're able to send calls,
// they may need to be kept in a queue until a worker is ready.
Farm.prototype.processQueue = function () {
  let cka, i = 0, childId

  if (!this.callQueue.length)
    return this.ending && this.end()

  if (this.activeChildren < this.options.maxConcurrentWorkers)
    this.startChild()

  for (cka = this.childKeys(); i < cka.length; i++) {
    childId = +cka[i]
    if (this.children[childId].activeCalls < this.options.maxConcurrentCallsPerWorker
        && this.children[childId].calls.length < this.options.maxCallsPerWorker) {

      this.send(childId, this.callQueue.shift())
      if (!this.callQueue.length)
        return this.ending && this.end()
    } /*else {
      console.log(
        , this.children[childId].activeCalls < this.options.maxConcurrentCallsPerWorker
        , this.children[childId].calls.length < this.options.maxCallsPerWorker
        , this.children[childId].calls.length , this.options.maxCallsPerWorker)
    }*/
  }

  if (this.ending)
    this.end()
}


// add a new call to the call queue, then trigger a process of the queue
Farm.prototype.addCall = function (call) {
  if (this.ending)
    return this.end() // don't add anything new to the queue
  this.callQueue.push(call)
  this.processQueue()
}


// kills child workers when they're all done
Farm.prototype.end = function (callback) {
  let complete = true
  if (this.ending === false)
    return
  if (callback)
    this.ending = callback
  else if (this.ending == null)
    this.ending = true
  Object.keys(this.children).forEach(function (child) {
    if (!this.children[child])
      return
    if (!this.children[child].activeCalls)
      this.stopChild(child)
    else
      complete = false
  }.bind(this))

  if (complete && typeof this.ending == 'function') {
    process.nextTick(function () {
      this.ending()
      this.ending = false
    }.bind(this))
  }
}


module.exports              = Farm
module.exports.TimeoutError = TimeoutError

Youez - 2016 - github.com/yon3zu
LinuXploit