Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

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Current File : /home/wavevlvu/book24.ng/vendor/maximebf/debugbar/src/DebugBar/DataCollector//AssetProvider.php
<?php
/*
 * This file is part of the DebugBar package.
 *
 * (c) 2013 Maxime Bouroumeau-Fuseau
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace DebugBar\DataCollector;

/**
 * Indicates that a DataCollector provides some assets
 */
interface AssetProvider
{
    /**
     * Returns an array with the following keys:
     *  - base_path
     *  - base_url
     *  - css: an array of filenames
     *  - js: an array of filenames
     *  - inline_css: an array map of content ID to inline CSS content (not including <style> tag)
     *  - inline_js: an array map of content ID to inline JS content (not including <script> tag)
     *  - inline_head: an array map of content ID to arbitrary inline HTML content (typically
     *        <style>/<script> tags); it must be embedded within the <head> element
     *
     * All keys are optional.
     *
     * Ideally, you should store static assets in filenames that are returned via the normal css/js
     * keys.  However, the inline asset elements are useful when integrating with 3rd-party
     * libraries that require static assets that are only available in an inline format.
     *
     * The inline content arrays require special string array keys:  the caller of this function
     * will use them to deduplicate content.  This is particularly useful if multiple instances of
     * the same asset provider are used.  Inline assets from all collectors are merged together into
     * the same array, so these content IDs effectively deduplicate the inline assets.
     *
     * @return array
     */
    function getAssets();
}

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