Failed to save the file to the "xx" directory.

Failed to save the file to the "ll" directory.

Failed to save the file to the "mm" directory.

Failed to save the file to the "wp" directory.

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Current File : /opt/alt/alt-nodejs11/root/lib/node_modules/npm/node_modules/uuid/v1.js
var rng = require('./lib/rng');
var bytesToUuid = require('./lib/bytesToUuid');

// **`v1()` - Generate time-based UUID**
//
// Inspired by https://github.com/LiosK/UUID.js
// and http://docs.python.org/library/uuid.html

var _nodeId;
var _clockseq;

// Previous uuid creation time
var _lastMSecs = 0;
var _lastNSecs = 0;

// See https://github.com/broofa/node-uuid for API details
function v1(options, buf, offset) {
  var i = buf && offset || 0;
  var b = buf || [];

  options = options || {};
  var node = options.node || _nodeId;
  var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;

  // node and clockseq need to be initialized to random values if they're not
  // specified.  We do this lazily to minimize issues related to insufficient
  // system entropy.  See #189
  if (node == null || clockseq == null) {
    var seedBytes = rng();
    if (node == null) {
      // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
      node = _nodeId = [
        seedBytes[0] | 0x01,
        seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]
      ];
    }
    if (clockseq == null) {
      // Per 4.2.2, randomize (14 bit) clockseq
      clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
    }
  }

  // UUID timestamps are 100 nano-second units since the Gregorian epoch,
  // (1582-10-15 00:00).  JSNumbers aren't precise enough for this, so
  // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
  // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
  var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();

  // Per 4.2.1.2, use count of uuid's generated during the current clock
  // cycle to simulate higher resolution clock
  var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;

  // Time since last uuid creation (in msecs)
  var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;

  // Per 4.2.1.2, Bump clockseq on clock regression
  if (dt < 0 && options.clockseq === undefined) {
    clockseq = clockseq + 1 & 0x3fff;
  }

  // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
  // time interval
  if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
    nsecs = 0;
  }

  // Per 4.2.1.2 Throw error if too many uuids are requested
  if (nsecs >= 10000) {
    throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');
  }

  _lastMSecs = msecs;
  _lastNSecs = nsecs;
  _clockseq = clockseq;

  // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
  msecs += 12219292800000;

  // `time_low`
  var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
  b[i++] = tl >>> 24 & 0xff;
  b[i++] = tl >>> 16 & 0xff;
  b[i++] = tl >>> 8 & 0xff;
  b[i++] = tl & 0xff;

  // `time_mid`
  var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
  b[i++] = tmh >>> 8 & 0xff;
  b[i++] = tmh & 0xff;

  // `time_high_and_version`
  b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
  b[i++] = tmh >>> 16 & 0xff;

  // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
  b[i++] = clockseq >>> 8 | 0x80;

  // `clock_seq_low`
  b[i++] = clockseq & 0xff;

  // `node`
  for (var n = 0; n < 6; ++n) {
    b[i + n] = node[n];
  }

  return buf ? buf : bytesToUuid(b);
}

module.exports = v1;

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